Diversity and Inclusion for Digital Humanists

workshop / tutorial
  1. 1. Barbara Bordalejo

    University of Saskatchewan

  2. 2. Daniel Paul O'Donnell

    University of Lethbridge

Work text
This plain text was ingested for the purpose of full-text search, not to preserve original formatting or readability. For the most complete copy, refer to the original conference program.

This workshop highlights issues of diversity, inclusivity, and collaboration in Digital Humanities.Through practical exercises and dialogue, we build a safe atmosphere for the discussion of strategies to isolate obstacles preventing diversity and offer solutions for the development of inclusive environments.As part of our work, we developed The Privilege Game, used to emphasize and showcase the many different kinds of privilege derived from our society's power structures and to create awareness among practitioners of the contrasts to be found in the rich and ever-growing space of the Digital Humanities.We cover topics such as "implicit bias," "cultural cloning," privilege, intersectionality and solutions to be implemented in the creation of safe and inclusive environments.

If this content appears in violation of your intellectual property rights, or you see errors or omissions, please reach out to Scott B. Weingart to discuss removing or amending the materials.

Conference Info

In review

ADHO - 2020
"carrefours / intersections"

Hosted at Carleton University, Université d'Ottawa (University of Ottawa)

Ottawa, Ontario, Canada

July 20, 2020 - July 25, 2020

475 works by 1078 authors indexed

Conference cancelled due to coronavirus. Online conference held at https://hcommons.org/groups/dh2020/. Data for this conference were initially prepared and cleaned by May Ning.

Conference website: https://dh2020.adho.org/

References: https://dh2020.adho.org/abstracts/

Series: ADHO (15)

Organizers: ADHO