DFG 3D-Viewer – Development of an infrastructure for digital 3D reconstructions

paper, specified "long paper"
Authorship
  1. 1. Igor Piotr Bajena

    Fachhochschule Mainz (Mainz University of Applied Sciences)

  2. 2. Daniel Dworak

    Fachhochschule Mainz (Mainz University of Applied Sciences)

  3. 3. Piotr Kuroczyński

    Fachhochschule Mainz (Mainz University of Applied Sciences)

  4. 4. René Smolarski

    Friedrich-Schiller-Universität Jena, Germany

  5. 5. Sander Münster

    Friedrich-Schiller-Universität Jena, Germany

Work text
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Introduction
An important element in digital 3D reconstruction, in the fields of archeology, art and architecture history, is the subsequent visualization of the result (Messemer, 2016). The standardization of the documentation and publication is seen as the most important priority across the board (Cieslik, 2020). Widely established 3D repositories with integrated 3D visualization such as Sketchfab
(https://sketchfab.com/) belong to a commercial offer, while 3D viewers introduced by scientific institutions like Kompakkt
(https://kompakkt.de/home)
or by other research projects like patrimonium.net (Dworak, Kuroczyński, 2016) have still not provided approved and applied standards for the documentation and publication of 3D models in the field of hypothetical 3D reconstruction of art and architecture.

Project assumptions
Against this background, the project “DFG 3D-Viewer - Infrastructure for digital 3D reconstructions” was launched, which the goal is to provide an offer of permanent infrastructure for decentralized web-based display of models in the DFG 3D-Viewer and in suitable Virtual Research Environments (VRE), accompanied by low threshold interface usage
(http://dfg-viewer.de/en/dfg-3d-viewer).
The work presented here concerns the results of the first phase of the project including the definition of documentation standards for web-based 3D publication of the digital reconstruction models and the development of the web-based 3D-viewer for digital datasets as a minimal-effort plugin. Proposed solution considers a generic approach with adaptability and reusability (Münster, 2019), respects FAIR principles
(https://www.go-fair.org/fair-principles/) and follows existing DFG (German Research Foundation) standards
(https://www.dfg.de/en/research_funding/principles_dfg_funding/good_scientific_practice/index.html).

Minimal documentation standard
Analysis of documented metadata of the chosen commercial and institutional 3D repositories formed the basis for the definition of a scheme for documentation (Fig. 1). The developed data set was discussed among the community in the form of a survey, which significantly advanced the work towards establishing a standard. It also allowed to emerge documentation-related functionalities of the viewer, such as automatic rendering of the preview images or the displaying the information about model geometry (3D metadata) in the viewer window. The documentation scheme was implemented in a new prototypical 3D repository created in WissKI-based VRE (http://wiss-ki.eu/), which has already been successfully used in several projects of digital reconstructions at the University of Applied Sciences Mainz (Kuroczyński et al., 2022; https://www.new-synagogue-breslau-3d.hs-mainz.de). The data model in the repository uses the CIDOC Conceptual Reference Model (https://www.cidoc-crm.org/) as an ontology. The fundamental research on data modelling was carried out along the community in order to concerns about different combinations of classes and properties to describe the same aspects of documentation.

Fig.1
The comparison of metadata sets in chosen institutional and commercial 3D web-based repositories (©2021, Hochschule Mainz).

Framework architecture of the 3D Viewer
Comparing present 3D viewer solutions, it was decided to take the following properties into account: support for 2D & 3D objects, variety of source formats, support for complex objects, modern technology based, suitable for hand-modeled and laser-scanned objects, 3D world operations, level of detail (LoD) as models representations, compression of 3D objects, 3D metadata, utilities/tools, documentation.
It appears that only a few 3D viewers fulfill more than half of the requirements. In fact, some of the analyzed applications support 2D/3D objects and a variety of formats, but some are still missing (PLY, XYZ, DAE) (Champion, Rahaman, 2020). These technologies are optimized for hand-modeled objects, while others only for laser-scanned ones. Three of them allow 3D world operations and support 3D metadata, nevertheless none of them supports 3D compression.

Fig.2
Comparison of functionalities of the most competitive 3D viewers on the market (©2021, Hochschule Mainz).

The architecture of the DFG 3D-Viewer is developed considering existing web-based 3D viewers (Champion, Rahaman, 2020; Fernie at al., 2020). Conducted research compares existing infrastructures and viewers (Fig. 2), as well as the concept of a modular architecture for the DFG 3D-Viewer. It concludes that the framework for the scientific 3D infrastructure (considering documentation and publication) should be cross-browser, platform independent and based on modern, promising and long-term supported technology. The viewer should allow viewing of 3D models with textures, stored in the most common formats used nowadays , i.e. OBJ, DAE, FBX, JSON (Cieslik, 2020). It should be also capable of loading 2D images (JPG, PNG, TIFF) (Cieslik, 2020), 3D metadata and provide 3D world operations on models (Fernie at al., 2020). Solution should be integrable out of the box, open source and client-only in order to distribute workload away from the server and minimize the requirements for repository providers to support the DFG 3D-Viewer.
The developed framework is based on the existing 3D library - three.js. Implementation was prepared in modern and interchangeable programming languages and technologies as JavaScript, PHP or Python. Architecture is optimized to be technology-independent and can be easily exchanged for any other client-side viewer. The solution is suitable for complex, hand-modeled, laser-scanned objects and 3D metadata as well. The viewer is extended to meet the requirements of the specialist community, including the possibility of displaying highly complex geometries and multiple data formats (inter alia IFC and FBX) (Fernie at al., 2020). Moreover, uploading 3D data triggers automatic unattended compression, based on Draco algorithm, and encoding into the glTF format which is optimized for web-based visualization (Fig. 3).

Fig.3
Rendered entity in the 3D Repository with visualized 3D model in the DFG 3D-Viewer (©2022, Hochschule Mainz).

Further research
The next stage of the project is the implementation of the developed modular DFG 3D-Viewer in various academic institutions' repositories, which will be realized in the next two years. The final solution will be available as minimal-effort plugin (set of scripts) for any environment that supports JavaScript, PHP and Python. The datasets from decentralised library repositories will be indexed and displayed in centralized browser web service. As a result, users are provided with a uniform interface for viewing digitised media. The project serves also for further fundamental research conducted by two PhDs in work in the topic of the scientific validation of published 3D reconstruction data and also visualization of the uncertainty on the published 3D models. 

Bibliography

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3D Digitization in Cultural Heritage Institutions Guidebook
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Kuroczyński, P., Bajena, I., Große, P., Jara, K., Wnęk K.
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Conference Info

In review

ADHO - 2022
"Responding to Asian Diversity"

Tokyo, Japan

July 25, 2022 - July 29, 2022

361 works by 945 authors indexed

Held in Tokyo and remote (hybrid) on account of COVID-19

Conference website: https://dh2022.adho.org/

Contributors: Scott B. Weingart, James Cummings

Series: ADHO (16)

Organizers: ADHO